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Equipment is worn for combat, tools and some crafting materials must be equipped to use as well.

  • All combat stats, Health, Defense, Accuracy, Strength, Magic and Archery are used as a requirement for equipment.
  • Most pets require Health to equip except the four Skill Donkeys which require level 20 in their respective skills. There are currently 12 different equipment "slots".
Nw 2019-11-05 17-55-07

Item slot name (equipment types)[]

Equipment Bonus[]

Equipment bonus is an adjustment to your base fighting skills and is provided by your equipment and pet used.

  • Armour - 3 Armour is equal to 1 Defence.
  • Aim - 2 Aim is equal to 1 Accuracy.
  • Archery - 2 Archery (from item) is equal to 1 archery (from skill).
  • Magic - 6 magic equipment bonus is equal to 5 magic
  • Power - 10 power is equal to 5 Strength and adds +1 to max damage for melee fighting.
  • Speed - Movement speed to a maximum of 60 over base speed. Increase using Boots, some Wings, Archery Capes, Pets and Archery bows. Some other Archery gear and Piglet pets slow you down.

Potions[]

Temporary effects like Potions that boost your stats can not be used to equip an item. You must have the skill leveled to the requirement to equip an item.

Currently Potion of Preservation is the only preservation item.

Most crafting materials go to the right hand, however there are some exceptions where a recipe calls for 2 materials and second material is marked for the left hand.

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